mirror of
https://github.com/koloml/vs-manual-cartography.git
synced 2026-06-23 18:22:21 +00:00
Initial commit from Vintage Story mod template
This commit adds dummy compass item wich will just send the angle into the chat when you click RMB on it.
This commit is contained in:
637
.gitignore
vendored
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637
.gitignore
vendored
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@@ -0,0 +1,637 @@
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# Created by https://www.toptal.com/developers/gitignore/api/csharp,visualstudio,visualstudiocode,rider
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
# CMake
|
||||
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|
||||
|
||||
# File-based project format
|
||||
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|
||||
|
||||
# IntelliJ
|
||||
out/
|
||||
|
||||
# mpeltonen/sbt-idea plugin
|
||||
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|
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|
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|
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# Built Visual Studio Code Extensions
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### VisualStudioCode Patch ###
|
||||
# Ignore all local history of files
|
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|
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.ionide
|
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|
||||
### VisualStudio ###
|
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|
||||
# User-specific files
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
|
||||
# Mono auto generated files
|
||||
|
||||
# Build results
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
|
||||
# MSTest test Results
|
||||
|
||||
# NUnit
|
||||
|
||||
# Build Results of an ATL Project
|
||||
|
||||
# Benchmark Results
|
||||
|
||||
# .NET Core
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
|
||||
# StyleCop
|
||||
|
||||
# Files built by Visual Studio
|
||||
|
||||
# Chutzpah Test files
|
||||
|
||||
# Visual C++ cache files
|
||||
|
||||
# Visual Studio profiler
|
||||
|
||||
# Visual Studio Trace Files
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
|
||||
# TeamCity is a build add-in
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
|
||||
# Visual Studio code coverage results
|
||||
|
||||
# NCrunch
|
||||
|
||||
# MightyMoose
|
||||
|
||||
# Web workbench (sass)
|
||||
|
||||
# Installshield output folder
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
|
||||
# Click-Once directory
|
||||
|
||||
# Publish Web Output
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
|
||||
# NuGet Packages
|
||||
# NuGet Symbol Packages
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
# except build/, which is used as an MSBuild target.
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
|
||||
# Windows Store app package directories and files
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
# but keep track of directories ending in .cache
|
||||
|
||||
# Others
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
|
||||
# RIA/Silverlight projects
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
|
||||
# SQL Server files
|
||||
|
||||
# Business Intelligence projects
|
||||
|
||||
# Microsoft Fakes
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
|
||||
# Visual Studio 6 build log
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
|
||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
|
||||
# Visual Studio 6 technical files
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
|
||||
# Paket dependency manager
|
||||
|
||||
# FAKE - F# Make
|
||||
|
||||
# CodeRush personal settings
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
|
||||
# BizTalk build output
|
||||
|
||||
# OpenCover UI analysis results
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
|
||||
# Local History for Visual Studio
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
|
||||
# JetBrains Rider
|
||||
|
||||
### VisualStudio Patch ###
|
||||
# Additional files built by Visual Studio
|
||||
|
||||
# End of https://www.toptal.com/developers/gitignore/api/csharp,visualstudio,visualstudiocode,rider
|
||||
20
CakeBuild/CakeBuild.csproj
Normal file
20
CakeBuild/CakeBuild.csproj
Normal file
@@ -0,0 +1,20 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<RunWorkingDirectory>$(MSBuildProjectDirectory)</RunWorkingDirectory>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Cake.Frosting" Version="6.1.0"/>
|
||||
<PackageReference Include="Cake.Json" Version="7.0.1"/>
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.4"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="VintagestoryAPI">
|
||||
<HintPath>$(VINTAGE_STORY)/VintagestoryAPI.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
119
CakeBuild/Program.cs
Normal file
119
CakeBuild/Program.cs
Normal file
@@ -0,0 +1,119 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using Cake.Common;
|
||||
using Cake.Common.IO;
|
||||
using Cake.Common.Tools.DotNet;
|
||||
using Cake.Common.Tools.DotNet.Clean;
|
||||
using Cake.Common.Tools.DotNet.Publish;
|
||||
using Cake.Core;
|
||||
using Cake.Frosting;
|
||||
using Cake.Json;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Vintagestory.API.Common;
|
||||
|
||||
namespace CakeBuild;
|
||||
|
||||
public static class Program
|
||||
{
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
return new CakeHost()
|
||||
.UseContext<BuildContext>()
|
||||
.Run(args);
|
||||
}
|
||||
}
|
||||
|
||||
public class BuildContext : FrostingContext
|
||||
{
|
||||
public const string ProjectName = "ManualCartography";
|
||||
public string BuildConfiguration { get; }
|
||||
public string Version { get; }
|
||||
public string Name { get; }
|
||||
public bool SkipJsonValidation { get; }
|
||||
|
||||
public BuildContext(ICakeContext context)
|
||||
: base(context)
|
||||
{
|
||||
BuildConfiguration = context.Argument("configuration", "Release");
|
||||
SkipJsonValidation = context.Argument("skipJsonValidation", false);
|
||||
var modInfo = context.DeserializeJsonFromFile<ModInfo>($"../{ProjectName}/modinfo.json");
|
||||
Version = modInfo.Version;
|
||||
Name = modInfo.ModID;
|
||||
}
|
||||
}
|
||||
|
||||
[TaskName("ValidateJson")]
|
||||
public sealed class ValidateJsonTask : FrostingTask<BuildContext>
|
||||
{
|
||||
public override void Run(BuildContext context)
|
||||
{
|
||||
if (context.SkipJsonValidation)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var jsonFiles = context.GetFiles($"../{BuildContext.ProjectName}/assets/**/*.json");
|
||||
foreach (var file in jsonFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
var json = File.ReadAllText(file.FullPath);
|
||||
JToken.Parse(json);
|
||||
}
|
||||
catch (JsonException ex)
|
||||
{
|
||||
throw new Exception($"Validation failed for JSON file: {file.FullPath}{Environment.NewLine}{ex.Message}", ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[TaskName("Build")]
|
||||
[IsDependentOn(typeof(ValidateJsonTask))]
|
||||
public sealed class BuildTask : FrostingTask<BuildContext>
|
||||
{
|
||||
public override void Run(BuildContext context)
|
||||
{
|
||||
context.DotNetClean($"../{BuildContext.ProjectName}/{BuildContext.ProjectName}.csproj",
|
||||
new DotNetCleanSettings
|
||||
{
|
||||
Configuration = context.BuildConfiguration
|
||||
});
|
||||
|
||||
|
||||
context.DotNetPublish($"../{BuildContext.ProjectName}/{BuildContext.ProjectName}.csproj",
|
||||
new DotNetPublishSettings
|
||||
{
|
||||
Configuration = context.BuildConfiguration
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
[TaskName("Package")]
|
||||
[IsDependentOn(typeof(BuildTask))]
|
||||
public sealed class PackageTask : FrostingTask<BuildContext>
|
||||
{
|
||||
public override void Run(BuildContext context)
|
||||
{
|
||||
context.EnsureDirectoryExists("../Releases");
|
||||
context.CleanDirectory("../Releases");
|
||||
context.EnsureDirectoryExists($"../Releases/{context.Name}");
|
||||
context.CopyFiles($"../{BuildContext.ProjectName}/bin/{context.BuildConfiguration}/Mods/mod/publish/*", $"../Releases/{context.Name}");
|
||||
if (context.DirectoryExists($"../{BuildContext.ProjectName}/assets"))
|
||||
{
|
||||
context.CopyDirectory($"../{BuildContext.ProjectName}/assets", $"../Releases/{context.Name}/assets");
|
||||
}
|
||||
context.CopyFile($"../{BuildContext.ProjectName}/modinfo.json", $"../Releases/{context.Name}/modinfo.json");
|
||||
if (context.FileExists($"../{BuildContext.ProjectName}/modicon.png"))
|
||||
{
|
||||
context.CopyFile($"../{BuildContext.ProjectName}/modicon.png", $"../Releases/{context.Name}/modicon.png");
|
||||
}
|
||||
context.Zip($"../Releases/{context.Name}", $"../Releases/{context.Name}_{context.Version}.zip");
|
||||
}
|
||||
}
|
||||
|
||||
[TaskName("Default")]
|
||||
[IsDependentOn(typeof(PackageTask))]
|
||||
public class DefaultTask : FrostingTask
|
||||
{
|
||||
}
|
||||
28
ManualCartography.sln
Normal file
28
ManualCartography.sln
Normal file
@@ -0,0 +1,28 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.31903.59
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ManualCartography", "ManualCartography\ManualCartography.csproj", "{CB2100BC-F653-402A-9FBA-EA463C2BD4FC}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CakeBuild", "CakeBuild\CakeBuild.csproj", "{BC68EDF6-C294-4819-B7F4-9EA99B73E69D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{BC68EDF6-C294-4819-B7F4-9EA99B73E69D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BC68EDF6-C294-4819-B7F4-9EA99B73E69D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BC68EDF6-C294-4819-B7F4-9EA99B73E69D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BC68EDF6-C294-4819-B7F4-9EA99B73E69D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{CB2100BC-F653-402A-9FBA-EA463C2BD4FC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CB2100BC-F653-402A-9FBA-EA463C2BD4FC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CB2100BC-F653-402A-9FBA-EA463C2BD4FC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CB2100BC-F653-402A-9FBA-EA463C2BD4FC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
20
ManualCartography/Items/ItemCompass.cs
Normal file
20
ManualCartography/Items/ItemCompass.cs
Normal file
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using Vintagestory.API.Client;
|
||||
using Vintagestory.API.Common;
|
||||
|
||||
namespace ManualCartography.Items;
|
||||
|
||||
public class ItemCompass : Item
|
||||
{
|
||||
public override void OnHeldInteractStart(
|
||||
ItemSlot slot,
|
||||
EntityAgent byEntity,
|
||||
BlockSelection blockSel,
|
||||
EntitySelection entitySel,
|
||||
bool firstEvent,
|
||||
ref EnumHandHandling handling
|
||||
)
|
||||
{
|
||||
(api as ICoreClientAPI)?.TriggerChatMessage("Yaw: " + (byEntity.Pos.Yaw * 180 / Math.PI));
|
||||
}
|
||||
}
|
||||
29
ManualCartography/ManualCartography.csproj
Normal file
29
ManualCartography/ManualCartography.csproj
Normal file
@@ -0,0 +1,29 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
<OutputPath>bin\$(Configuration)\Mods\mod</OutputPath>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="VintagestoryAPI">
|
||||
<HintPath>$(VINTAGE_STORY)/VintagestoryAPI.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="modinfo.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="modicon.png" Condition="Exists('modicon.png')">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
13
ManualCartography/ManualCartographyModSystem.cs
Normal file
13
ManualCartography/ManualCartographyModSystem.cs
Normal file
@@ -0,0 +1,13 @@
|
||||
using ManualCartography.Items;
|
||||
using Vintagestory.API.Common;
|
||||
using Vintagestory.API.Server;
|
||||
|
||||
namespace ManualCartography;
|
||||
|
||||
public class ManualCartographyModSystem : ModSystem
|
||||
{
|
||||
public override void Start(ICoreAPI api)
|
||||
{
|
||||
api.RegisterItemClass(Mod.Info.ModID + ".itemcompass", typeof(ItemCompass));
|
||||
}
|
||||
}
|
||||
16
ManualCartography/Properties/launchSettings.json
Normal file
16
ManualCartography/Properties/launchSettings.json
Normal file
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"profiles": {
|
||||
"Client": {
|
||||
"commandName": "Executable",
|
||||
"executablePath": "dotnet",
|
||||
"commandLineArgs": "\"$(VINTAGE_STORY)/Vintagestory.dll\" --tracelog --addModPath \"$(ProjectDir)/bin/$(Configuration)/Mods\" --addOrigin \"$(ProjectDir)/assets\"",
|
||||
"workingDirectory": "$(VINTAGE_STORY)"
|
||||
},
|
||||
"Server": {
|
||||
"commandName": "Executable",
|
||||
"executablePath": "dotnet",
|
||||
"commandLineArgs": "\"$(VINTAGE_STORY)/VintagestoryServer.dll\" --tracelog --addModPath \"$(ProjectDir)/bin/$(Configuration)/Mods\" --addOrigin \"$(ProjectDir)/assets\"",
|
||||
"workingDirectory": "$(VINTAGE_STORY)"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"code": "compass",
|
||||
"class": "manualcartography.itemcompass",
|
||||
"maxstacksize": 1,
|
||||
"shape": {
|
||||
"base": "game:shapes/item/utility/compass"
|
||||
},
|
||||
"creativeinventory": {
|
||||
"items": [ "*" ],
|
||||
"manualcartography": [ "*" ]
|
||||
}
|
||||
}
|
||||
4
ManualCartography/assets/manualcartography/lang/en.json
Normal file
4
ManualCartography/assets/manualcartography/lang/en.json
Normal file
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"item-compass": "Compass",
|
||||
"tabname-manualcartography": "Manual Cartography"
|
||||
}
|
||||
14
ManualCartography/modinfo.json
Normal file
14
ManualCartography/modinfo.json
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"$schema": "https://moddbcdn.vintagestory.at/schema/modinfo.latest.json",
|
||||
"type": "Code",
|
||||
"modid": "manualcartography",
|
||||
"name": "Manual Cartography",
|
||||
"authors": [
|
||||
"KoloMl"
|
||||
],
|
||||
"description": "Bundle of instruments to create maps of your world. Manually!",
|
||||
"version": "0.0.1",
|
||||
"dependencies": {
|
||||
"game": "1.22.2"
|
||||
}
|
||||
}
|
||||
21
README.md
Normal file
21
README.md
Normal file
@@ -0,0 +1,21 @@
|
||||
# Vintage Story Manual Cartography
|
||||
|
||||
Draft version of mod containing a bunch of items to make it possible to make maps manually by hand. This mod is meant
|
||||
to be used as an alternative to just using regular world map.
|
||||
|
||||
## Setup
|
||||
|
||||
In order to build this mod, you have to set up your development environment. This is mainly covered by the
|
||||
[Vintage Story Wiki](https://wiki.vintagestory.at/Special:MyLanguage/Modding:Preparing_For_Code_Mods). But the most
|
||||
important part there is to add the Vintage Story diretcory into `VINTAGE_STORY` environment variable, just so your IDE
|
||||
could pick up the game classes from their DLLs.
|
||||
|
||||
As an example, on Linux, I'm using `fish` as my shell of choice and I have Vintage Story installed under
|
||||
`~/.local/share/vintagestory`. So I had to add this entry into my `fish` config located under
|
||||
`~/.config/fish/config.fish`:
|
||||
|
||||
```shell
|
||||
export VINTAGE_STORY="$HOME/.local/share/vintagestory"
|
||||
```
|
||||
|
||||
And after logging out and logging back in, IDE will start pick up Vintage Story's classes.
|
||||
2
build.ps1
Normal file
2
build.ps1
Normal file
@@ -0,0 +1,2 @@
|
||||
dotnet run --project CakeBuild/CakeBuild.csproj -- $args
|
||||
exit $LASTEXITCODE;
|
||||
Reference in New Issue
Block a user